The Wake Mods (
thewakemods) wrote in
gotosleep_idiot2015-09-04 11:43 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE meme

It's that time again!
→ Comment with a new character you'd like to test out in the game's setting. (put character/canon in subject line pls!)
→ You don't have to be in the game to comment! HI NEW PEOPLE LET US ENABLE YOU.
→ Tag around with new and old characters.
→ App all those characters
→ ???
→ PROFIT!
**NOTICE** - For new series and recent updates/occurrences to existing ones, please mark as SPOILERS if you must refer to such, but please use your own discretion in general.
LOL HTML Fail. X3 Oh well...
"During times of heightened spectral activity, due to say, the lead up to an ancient Babylonian god bent on causing the end of the world arriving in New York, we end up working flat out and can catch several dozen in a week or two," Ray says. One might be surprised by how casually he comments on such a thing. "But normally it's anywhere from one to three actual ghosts in a week, plus a few false alarms. Like this one lady thought she had a demon in her walls, but it was really just a stray cat that had gotten stuck in her chimney."
It happens~
"But ghosts and demons are two different zhings, as far as my understanding goes. Vould your equipment also vork on a demon? Or, hypothetically, on a human even?"
no subject
Ray nods. "Ghosts and most demons are all ectoplasmically based," Ray says. "As long as a creature is made of ectoplasm, our equipment can handle it, and it can be modified if necessary for special cases. One of those case was for humans, when we briefly became the Crimebusters in order to pay the bills during a several week lull in ghost activity. It's not really practical to keep those kind of modifications in place unless you're going to use them on a regular basis, though, since they take time to make and undo."